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Unreal Engine Tech Artist: Shaders, Lighting & Optimization

Remotedxb | dubai, United-Arab-Emirates | Posted June 05, 2026

Position Overview

Remotedxb is looking for a Technical Artist to develop and support new technical and visual features for exciting projects in Dubai. The candidate should have at least 3 years of experience and proficiency in Unreal Engine, including shader writing.

The role focuses on optimizing game locations, working with lighting and materials, and conducting performance measurements of tech art features. This is an excellent opportunity for those passionate about pushing the boundaries in game development.

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