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At Latent, we’re reinventing how games are made using cutting-edge AI. We’re building a new foundation for interactive movement based on real-time physical behaviors and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game technology.
We’re looking for a versatile, London-based Technical Artist who can bring this technology to life visually and sensorially inside Unity. You have a broad creative and technical background: you know how to make a scene feel right — whether that means tuning shaders, lighting, and materials, integrating characters and props, connecting sounds to in-game events, or building small moments that showcase emergent gameplay. You’re as comfortable experimenting as you are polishing, and you are passionate about finding interesting ways to showcase technology.
You will help us define the look, feel, and sensory ...