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Stylized 3D Environment Artist, Middle (Avellaneda)

Room 8 Studio | avellaneda, Argentina | Posted May 31, 2026

Position Overview

Company

Room 8 Studio is an international art production and game development outsourcing company.

Position Title

3D Stylized Environment Artist

Responsibilities

  • Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and hard‑surface assets.
  • Follow and interpret given concepts, including partially ready concepts.
  • Produce optimal UV mapping and texture baking (normal, AO, etc.).
  • Create stylized textures in Substance Painter and hand‑painted textures.
  • Use a modular system for asset creation; create tiles and trims with multiple UV channels.
  • Assemble assets into a scene in game engines such as Unreal Engine 4 and Unity.

Qualifications

  • Experience in creating high‑poly and low‑poly stylized environment, weapons, and hard‑surface assets.
  • Proficient in high‑poly sculpting in ZBrush and low‑poly modeling in M...

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