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Senior Technical Artist, Tools & Pipeline, Unpublished R&D Product

Riot Games | Australia, Australia | Posted June 11, 2026

Position Overview

Responsibilities:


  • Define and level up the end-to-end workflow for our many creative disciplines, such as Character Art, Animation, Environment Art, Audio, and VFX

  • Collaborate with Technical Art and Engineering partners to support artist needs, including evaluating tools and workflows, and communicating requirements for production.

  • Help stand up and maintain scalable artist tools and workflows to support multiple teams in parallel production streams.

  • Provide technical support to artists working from our art workflows, collecting data to further improve the tools they are using, making recommendations and improvements where necessary

  • Be an active member of the Tech Art community within Riot, participate in craft-focused meetings and events, and actively mentor for other Technical Artists in their craft

  • Build close relationships with artists and engineers to understand needs, identify pain points, and ...
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