Position Overview
We are looking for a talented and experienced Physics Programmer to join our team and create a high quality general purpose physics system to support the needs of our game projects. We are a technology focused company with an experienced programming team and an advanced proprietary game engine.
Candidates local to Ontario, Canada are preferred, but this is not a requirement.
Responsibilities
Implement low level physics systems from the ground up in a proprietary engine.
Research academic papers to stay informed on latest trends in advanced real‑time physics simulation.
Write systems for rigid body collision, soft body simulation including ragdoll, cloth, and fluid simulation.
Design, implement, and maintain clear, concise, bug‑free physics code.
Debug, optimise, or modify code to adhere to quality, readability, and reliability standards.
Review, test, and verify code to ensure correctness, robustness, and efficienc...