Position Overview
Niantic is seeking a Staff Graphics Engineer with over 5 years of experience in graphics programming, preferably for mobile platforms. This role involves developing and optimizing real-time rendering features using Vulkan and Metal, profiling GPU/CPU performance, and collaborating with various teams to meet visual quality standards. The position supports visa sponsorship and offers a hybrid or remote work model, focusing on an exciting unannounced project across multiple platforms.
#J-18808-Ljbffr