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Programming - (Various Disciplines) - Talent Pool (APAC)

Side | auckland, New-Zealand | Posted June 17, 2026

Position Overview

Responsibilities

  • Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture.
  • Develop and maintain tools that empower content creators, designers, and QA teams.
  • Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery.
  • Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences.
  • Collaborate with cross‑disciplinary teams to ensure smooth integration of art, design, and systems.
  • Profile and optimize performance, memory usage, and load times across platforms.
  • Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions.

Qualifications

  • Experience
    • 3 or more years of professional experience in engineering roles in games or related tech fields.
    • Shipped at least one title on PC, console, mobil...

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