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Frontier is an independent video game developer and publisher based in Cambridge (UK), known for creative management simulation games.
We are looking for a Principal Artist who will lead the visual delivery of large‑scale content areas, including environments, props, vehicles, terrain, foliage and level dressing. They will be responsible for setting visual benchmarks, solving complex production challenges, and influencing quality across multiple teams and disciplines.
The Principal Artist will help define the vision for assigned areas of responsibility, collaborate with stakeholders across the project and studio, and play a key role in mentoring and supporting the growth of others.