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Level/System Designer (Game Development)

Wolkk. | Indonesia, Indonesia | Posted June 26, 2026

Position Overview

We are looking for a passionate and analytical Level / Systems Designer to join our game development team. In this role, you will be responsible for designing engaging gameplay experiences, creating and balancing game systems, and ensuring that player progression remains challenging, rewarding, and enjoyable.

You will collaborate closely with designers, developers, artists, and producers to shape gameplay mechanics, progression systems, and level content for strategy-focused game experiences.

This role is ideal for someone who combines creativity with strong analytical thinking and enjoys solving complex gameplay and balancing challenges.



Responsibilities

  • Design, implement, and iterate on gameplay systems, mechanics, and progression loops
  • Create and balance game economies, resources, rewards, difficulty curves, and progression systems
  • Design levels, missions, scenarios, and gameplay ...

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